“This speaks of the intellect of players,” Sven Vinka commented on receipt of Baldur’s Gate 3 Awards “Game of the Year”

The founder of Larian Studios, Sven Vink did not expect that Baldur’s Gate 3 could stand out among many large and recognized role-playing games at the Golden Joystick Awards 2023 awards, but it still happened.

Baldur’s Gate 3 was the best game at the Golden Joystick Awards awards this year. In the year of the great role -playing games such as The Legend of Zelda: Tears of the Kingdom, Diablo 4 and Starfield, Baldur’s Gate 3 – relatively niche play in the genre, from which Sven Vinka did not expect victory in the nomination "The game of the year".

This is something you never think about. We did not even suspect that this would happen because we did not compromise. We tried to do everything as affordable as possible, but did not go to any concessions. Although the generally accepted rule says: "Compromise to make the product accessible to a wide audience". This speaks of the intellect of players, which is really positive news.

I never know how to reward. This is such a thing that you do not think about when you create a game, but it somehow reaches you. It is like reviews. You seem to pretend that you do not care, but in fact you don’t care. Regardless of what will happen, I think that the Larian’s table will probably rage emotions 🙂

I am so proud of this team.

If you look closely, you can see that this year there were quite a lot of large games. In addition to the above, this is above Hogwarts Legacy, Star Wars Jedi: Survivor, Pikmin 4, Marvel’s Spider-Man 2, Final Fantasy XVI, Assassin’s Creed: Mirage, Resident Evil 4re, Dead Space B Ros. Wonder. and t.D.. But none of them achieved such a fanatical, overwhelming praise and popularity as Baldur’s Gate 3.

In a word, Sven Vinka, you are just too modest.

Yes, an example of each company and studio, how to do it with soul and brains))
In fact, the game pleased everyone, although according to the pig you can’t say this))

Well done, what’s the way there))
And the heterovers were brought to the boobs, for the LGBT settlement of possibilities piled up.
Prof and in Africa Profi.

Western studios will not reach in any way that you can add to the game what you want – this is a game. But there is no need to impose anything definitely. The players themselves choose whether they need LGBT relationships or not. Otherwise they are used to imposing their vision everywhere.

Sven illustrated the saying "do it normally – it will be normal".

Well done Larian, showed that the game industry is not dead, that there are still those who can do real masterpieces and at the same time please almost everyone. I hope this success does not overshadow their eyes

Zelda, Diablo and "masterpiece" Todd the Great RPG, the author of the article, what have you smoked?

This phrase pulled a little, too)

Calm down, the author of the article is a load.

Whether the case is a bum and Zurmerpank 2077, yes, beckoning?

And what’s wrong with Zelda? In addition to the fact that this is not RPG of course. There is a character pumping here, but in a different form and clearly not like RPG. There is a dialogue system, but also, in a different form, and not as usual in RPG. There is a quest system, but not the same as in RPG (although it is debatable. In plan, sometimes this is very reminiscent of Morovind, when they tell you that you need to go somewhere, but there are no marks on the map. Use the information that they give, they say somewhere in the east, near a mountain in the form of tears, there is what you need). It’s true. The game is not just Action-ADVENTUR. But the fact that she is great is quite suitable. Not RPG, but the game is gorgeous. Yes, here people do not like Nintendo and their games. O TOTK, we will be honest, the Kornena of the measure here, so actively from each iron did not write at the time of the release, compared to BG3. But this is nothing more than a feature of the community.

The game is wonderful. When she left, I was amazed that the developers were able to surpass themselves. At one time, when Botw came out, I drowned in it. An interesting world in which it is interesting and pleasant to be, with excellent, clearly verified gameplay. With a bunch of steep chips. I then received great pleasure from the game and it quickly became one of my loved ones. It turns out TOTK, which gives the same thing that BOTW, only better. Like Botw is a pen of a pen, and Totk is a full -fledged work with a pen. The game is complex, all the same and even better worked out than Botw. Yes, graphically stars from the sky is not enough, but these are already limiting iron and even for this iron, the game is made surprisingly well. A huge open world in which there are no downloads (except for individual mini-danji, in the spirit of the sanctuaries). You go somewhere on the quest, you are always distracted by something interesting. And this is not done obsessively. This is itself. As if you are sailing along the river and this is good. Yes, the game is not RPG, a skeral measure in its classical sense. Yes, the game here is not particularly popular, and indeed they do not like it in the Ru-Sang Comment. But I just drowned in it, as with the last part. I received 120 hours of pleasure and was never at all disappointed with the game, but rather was pleasantly impressed. The sequel is so gorgeous game, both for me and for so many, surpassed this original game. This is a rarity, we will be honest. I admit that not everyone will come in, but to the one to whom he will come in (and to many, let us recall at least 10 million sales in the first 3 days) will bring great pleasure.

And jokes about DLC for 70 bucks. Well, all the DLC would be like that and it would not be a pity to spend money on them. That’s real. We received the same game at first glance. But this is only at first glance. After all, from the last game, although there was a backbone, including the location of the world, it was very transformed and fattened by huge, optional and unobtrusive, but at the same time pleasant filling and content.

For bg3 specifically, I can’t say anything. I didn’t hook me, but I also sat down to play for the wrong mood. Someday, hands will reach this game, but you need a suitable moment when there will be a desire and time